Post by Feds91Stammer on Aug 26, 2015 17:29:14 GMT -6
Here are the 13 categories our league will be using for scoring and a bit of an explanation of why they were chosen. Also here are some omitted categories and the reasons why.
Goals, Assists, and Points - These 3 are obvious. They are the universal stats of offensive production.
Powerplay points and Shorthanded points - These 2 categories were chosen specifically to add more depth and analysis to the league. You will have to decide who is more valuable. Player A with 60pts, 20ppp, and 0shp or Player B with 65pts, 17ppp, and 4shp, or Player C with 55pts, 15ppp, and 8shp.
Game winning goals - The clutch factor. This adds an importance to players that score goals that matter the most.
Shots - The main reason this stat was chosen was because Yahoo does not have TOI available as a category which I wanted to use to add value to defensemen that might not put up a ton of points. Shots to me was the closest I could come to that because generally speaking the players that are on the ice more often tend to have higher shot totals.
Blocked Shots - Again here I wanted to add value for defensemen that don't put up a ton of points. This also makes some depth forwards values more attractive.
Plus/Minus - Everyone's favorite stat. I chose to include this stat because I didn't want shots and blocked shots to become overvalued especially with defensemen. Just because a defensmen has a ton of blocked shots doesn't mean he's going to be a good player for your roster because he could have a shitty plus/minus.
Shooting % - This is included to lower the importance of shot totals especially with the defensemen. For instance last season Brooks Orpik had a fair number of shots with 0 goals. In my opinion the combination of his offensive numbers, shots, blocked shots, and shooting % puts his value fantasy wise where it belongs which is the 4-6D range.
Goals against average and save % - Of course for goalies these are the 2 universal stats of how well they are keeping pucks out of the net.
Saves - I chose to add total saves to add value to the goalies that face a large number of shots. In many cases these goalies put up very good save % but their goals against may be a bit high because they face a lot of chances because the D in front of them is shit.
Keep in mind you are required to have 2 goalie appearances each week.
PIMS - This stat was omitted because I don't see how it could ever be considered valuable.
Hits - Everybody loves a big hit but I see too much home bias in counting hit stats and it adds way to much value to plugs like Matt Martin and Ryan Reaves so this stat was omitted.
Wins - This is probably a bit surprising to some that it is omitted but with 20 teams and only essentially 30 starting goalies to go around it doesn't make sense numbers wise. Also I feel wins is more of a team stat than a goalie stat. See Steve Mason from last season.
Goals, Assists, and Points - These 3 are obvious. They are the universal stats of offensive production.
Powerplay points and Shorthanded points - These 2 categories were chosen specifically to add more depth and analysis to the league. You will have to decide who is more valuable. Player A with 60pts, 20ppp, and 0shp or Player B with 65pts, 17ppp, and 4shp, or Player C with 55pts, 15ppp, and 8shp.
Game winning goals - The clutch factor. This adds an importance to players that score goals that matter the most.
Shots - The main reason this stat was chosen was because Yahoo does not have TOI available as a category which I wanted to use to add value to defensemen that might not put up a ton of points. Shots to me was the closest I could come to that because generally speaking the players that are on the ice more often tend to have higher shot totals.
Blocked Shots - Again here I wanted to add value for defensemen that don't put up a ton of points. This also makes some depth forwards values more attractive.
Plus/Minus - Everyone's favorite stat. I chose to include this stat because I didn't want shots and blocked shots to become overvalued especially with defensemen. Just because a defensmen has a ton of blocked shots doesn't mean he's going to be a good player for your roster because he could have a shitty plus/minus.
Shooting % - This is included to lower the importance of shot totals especially with the defensemen. For instance last season Brooks Orpik had a fair number of shots with 0 goals. In my opinion the combination of his offensive numbers, shots, blocked shots, and shooting % puts his value fantasy wise where it belongs which is the 4-6D range.
Goals against average and save % - Of course for goalies these are the 2 universal stats of how well they are keeping pucks out of the net.
Saves - I chose to add total saves to add value to the goalies that face a large number of shots. In many cases these goalies put up very good save % but their goals against may be a bit high because they face a lot of chances because the D in front of them is shit.
Keep in mind you are required to have 2 goalie appearances each week.
PIMS - This stat was omitted because I don't see how it could ever be considered valuable.
Hits - Everybody loves a big hit but I see too much home bias in counting hit stats and it adds way to much value to plugs like Matt Martin and Ryan Reaves so this stat was omitted.
Wins - This is probably a bit surprising to some that it is omitted but with 20 teams and only essentially 30 starting goalies to go around it doesn't make sense numbers wise. Also I feel wins is more of a team stat than a goalie stat. See Steve Mason from last season.
I HIGHLY RECOMMEND EVERYBODY DOES SOME RESEARCH AND COMES TO THE DRAFT PREPARED WITH A STRATEGY THEY THINK IS GOING TO GIVE THEM THE BEST TEAM